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Stellaris-Modding-MCP-Server

by kongyo2·2·Score 32

An MCP server for Stellaris modding that provides game version info, CWTools configs, and searchable documentation through SteamCMD and GitHub APIs.

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Overview

The Stellaris Modding MCP Server is a specialized tool for Stellaris mod developers that leverages SteamCMD API and GitHub APIs to provide up-to-date information. It includes functionality to retrieve current game version information, fetch CWTools configuration files for mod validation, and search through the latest game documentation for triggers, effects, modifiers, scopes, and localizations. The server includes robust error handling with retry mechanisms to ensure stable operation when dealing with external APIs.

Try asking AI

After installing, here are 5 things you can ask your AI assistant:

you:Stellaris mod developers validating their triggers and effects against the latest game version
you:Creating new mods with accurate documentation search capabilities
you:Automating mod development workflows with access to current game configuration files
you:What API rate limits should I be aware of?
you:How often is the game documentation updated?

When to choose this

Choose this if you're developing Stellaris mods and need real-time access to game documentation and version validation tools.

When NOT to choose this

Avoid if you're not working with Stellaris modding, as the tools are highly specialized for this specific game.

Tools this server exposes

4 tools extracted from the README
  • stellaris-version

    Get comprehensive version information for Stellaris including build ID, release dates, and available versions.

  • cwtools-configversion?: 'stable' | 'latest', file?: string, listOnly?: boolean

    Retrieve CWTools configuration files (.cwt) for Stellaris modding.

  • stellaris-searchdocType: 'triggers' | 'effects' | 'modifiers' | 'scopes' | 'localizations', keyword: string, contextLines?: number

    Search Stellaris documentation for triggers, effects, modifiers, scopes, or localizations by keyword.

  • stellaris-validatedocType: 'triggers' | 'effects' | 'modifiers' | 'scopes' | 'localizations', element: string

    Validate if a specific game element (trigger, effect, etc.) exists in the latest Stellaris documentation.

Comparable tools

stellaris-api-wrapperstellaris-modding-toolsparadox-game-modding-utils

Installation

Installation

Via npm

npm install -g @kongyo2/stellaris-modding-mcp-server

From source

git clone <repository-url>
cd stellaris-modding-mcp-server
npm install
npm run start

Claude Desktop Configuration

Add to Claude Desktop config:

{
  "mcpServers": {
    "stellaris-modding": {
      "command": "npx",
      "args": ["-y", "@kongyo2/stellaris-modding-mcp-server"]
    }
  }
}

FAQ

What API rate limits should I be aware of?
The GitHub API has a rate limit of 60 requests per hour for unauthenticated requests. If you need more requests, consider using authenticated API access.
How often is the game documentation updated?
The server retrieves documentation directly from the OldEnt/stellaris-triggers-modifiers-effects-list repository, ensuring you always have access to the latest version available on GitHub.

Compare Stellaris-Modding-MCP-Server with

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Last updated · Auto-generated from public README + GitHub signals.