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Stellaris-Modding-MCP-Server vs time

Side-by-side comparison to help you pick between these two MCP servers.

Stellaris-Modding-MCP-Server
by kongyo2
time
by modelcontextprotocol
Stars★ 2★ 85,748
30d uses
Score3277
Official
Categories
Developer ToolsAI / LLM ToolsOther
ProductivityDeveloper ToolsCommunication
LanguageTypeScriptTypeScript
Last commit9 mo agothis month

Stellaris-Modding-MCP-Server · Summary

An MCP server for Stellaris modding that provides game version info, CWTools configs, and searchable documentation through SteamCMD and GitHub APIs.

time · Summary

A comprehensive MCP server providing time and timezone conversion tools with automatic system timezone detection.

Stellaris-Modding-MCP-Server · Use cases

  • Stellaris mod developers validating their triggers and effects against the latest game version
  • Creating new mods with accurate documentation search capabilities
  • Automating mod development workflows with access to current game configuration files

time · Use cases

  • Assisting with international meeting scheduling across time zones
  • Providing real-time time information for location-based queries
  • Enabling time conversion for travel planning and itineraries

Stellaris-Modding-MCP-Server · Install

Installation

Via npm

npm install -g @kongyo2/stellaris-modding-mcp-server

From source

git clone <repository-url>
cd stellaris-modding-mcp-server
npm install
npm run start

Claude Desktop Configuration

Add to Claude Desktop config:

{
  "mcpServers": {
    "stellaris-modding": {
      "command": "npx",
      "args": ["-y", "@kongyo2/stellaris-modding-mcp-server"]
    }
  }
}

time · Install

Installation Options

**Using uv (recommended):**

uvx mcp-server-time

**Using PIP:**

pip install mcp-server-time
python -m mcp_server_time

**Configure for Claude Desktop:**

{
  "mcpServers": {
    "time": {
      "command": "uvx",
      "args": ["mcp-server-time"]
    }
  }
}
Comparison generated from public README + GitHub signals. Last updated automatically.