everything vs godot-mcp-pro
Side-by-side comparison to help you pick between these two MCP servers.
everything by modelcontextprotocol | godot-mcp-pro by youichi-uda | |
|---|---|---|
| Stars | ★ 85,748 | ★ 340 |
| 30d uses | — | — |
| Score | 77 | 52 |
| Official | ✓ | — |
| Categories | Developer ToolsAI / LLM ToolsOther | Developer ToolsAI / LLM ToolsProductivity |
| Language | TypeScript | GDScript |
| Last commit | this month | this month |
everything · Summary
Official MCP test server exercising all protocol features for client builders.
godot-mcp-pro · Summary
Premium MCP server providing 172 tools for AI-powered Godot 4 game development with real-time editor integration.
everything · Use cases
- Testing MCP client implementations against all protocol features
- Learning MCP protocol capabilities through a reference server
- Validating client compatibility with different transport methods
godot-mcp-pro · Use cases
- AI-assisted Godot game development with direct editor control
- Automated scene creation and node manipulation through AI agents
- Real-time runtime analysis and debugging of Godot projects
everything · Install
NPX (recommended)
{
"mcpServers": {
"everything": {
"command": "npx",
"args": ["-y", "@modelcontextprotocol/server-everything"]
}
}
}On Windows, use cmd /c:
{
"mcpServers": {
"everything": {
"command": "cmd",
"args": ["/c", "npx", "-y", "@modelcontextprotocol/server-everything"]
}
}
}Docker
{
"mcpServers": {
"everything": {
"command": "docker",
"args": ["run", "-i", "--rm", "mcp/everything"]
}
}
}Global install
npm install -g @modelcontextprotocol/server-everything@latest
npx @modelcontextprotocol/server-everythinggodot-mcp-pro · Install
Installation
- Install the Godot Plugin:
- Copy the addons/godot_mcp/ folder into your Godot project's addons/ directory - Enable the plugin: **Project → Project Settings → Plugins → Godot MCP Pro → Enable**
- Install the MCP Server (requires paid package):
``bash cd server npm install npm run build ``
- Configure Claude Code in
.mcp.json:
``json { "mcpServers": { "godot-mcp-pro": { "command": "node", "args": ["/path/to/server/build/index.js"] } } } ``