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Unity-AI-ProBuilder

by IvanMurzak·41·Score 45

Unity MCP server that enables AI assistants to create and manipulate 3D meshes through natural language commands.

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Overview

Unity AI ProBuilder is an MCP server that extends Unity's ProBuilder with AI-powered capabilities. It allows AI assistants to perform complex 3D modeling operations through natural language commands, including creating primitive shapes, extruding faces, beveling edges, applying materials, merging objects, and advanced mesh operations. The server supports semantic face selection by direction for intuitive editing, making it perfect for rapid prototyping and procedural geometry generation.

Try asking AI

After installing, here are 5 things you can ask your AI assistant:

you:AI-assisted level prototyping in game development
you:Procedural 3D asset generation through natural language commands
you:Automated mesh optimization and transformation for Unity projects
you:What Unity versions are supported?
you:How do I use the AI tools?

When to choose this

Choose this if you're working with Unity and want AI assistants to create and manipulate 3D geometry through natural language commands.

When NOT to choose this

Not recommended if you're not using Unity or if you need high-performance mesh operations beyond basic modeling tasks.

Tools this server exposes

12 tools extracted from the README
  • probuilder-create-shape

    Create primitive shapes (cube, sphere, cylinder, etc.)

  • probuilder-get-mesh-info

    Read mesh data (faces, vertices, edges)

  • probuilder-extrude

    Extrude faces with various methods

  • probuilder-bevel

    Bevel edges

  • probuilder-delete-faces

    Delete faces by index or direction

  • probuilder-set-face-material

    Apply materials to specific faces

  • probuilder-flip-normals

    Reverse face normals

  • probuilder-set-pivot

    Change mesh pivot point

  • probuilder-merge-objects

    Combine multiple ProBuilder meshes

  • probuilder-subdivide-edges

    Add vertices to edges

  • probuilder-connect-edges

    Connect edges with new geometry

  • probuilder-bridge

    Bridge between edge selections

Comparable tools

unity-mcpblender-mcpai-workflow-pro

Installation

Installation Options

  1. **Installer Package**: Download the [AI-ProBuilder-Installer.unitypackage](https://github.com/IvanMurzak/Unity-AI-ProBuilder/releases/latest/download/AI-ProBuilder-Installer.unitypackage) and import it into your Unity project.
  1. **OpenUPM-CLI**: Install via OpenUPM CLI with:
openupm add com.ivanmurzak.unity.mcp.probuilder

MCP Client Configuration

Add to your MCP client configuration (e.g., Claude Desktop):

{
  "mcpServers": {
    "unity-probuilder": {
      "command": "dotnet",
      "args": ["run", "--project", "/path/to/Unity-AI-ProBuilder"],
      "env": {}
    }
  }
}

FAQ

What Unity versions are supported?
Unity AI ProBuilder supports Unity 2022.3.62f3, 2023.2.22f1, and 6000.3.1f1 in edit mode, play mode, and standalone builds.
How do I use the AI tools?
Install the package in Unity, then use natural language commands through your MCP client to manipulate 3D meshes. Tools include creating shapes, extruding faces, beveling edges, and more.

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Last updated · Auto-generated from public README + GitHub signals.