everything vs godot-mcp
Side-by-side comparison to help you pick between these two MCP servers.
everything by modelcontextprotocol | godot-mcp by tugcantopaloglu | |
|---|---|---|
| Stars | ★ 85,748 | ★ 189 |
| 30d uses | — | — |
| Score | 77 | 48 |
| Official | ✓ | — |
| Categories | Developer ToolsAI / LLM ToolsOther | Developer ToolsAI / LLM ToolsOther |
| Language | TypeScript | JavaScript |
| Last commit | this month | 2 mo ago |
everything · Summary
Official MCP test server exercising all protocol features for client builders.
godot-mcp · Summary
Godot MCP server with 149 tools for full engine control in AI-driven game development.
everything · Use cases
- Testing MCP client implementations against all protocol features
- Learning MCP protocol capabilities through a reference server
- Validating client compatibility with different transport methods
godot-mcp · Use cases
- AI agents prototyping game mechanics and iterating on gameplay in real-time
- Automating Godot project setup, scene creation, and asset management
- Debugging game issues through runtime inspection and property manipulation
everything · Install
NPX (recommended)
{
"mcpServers": {
"everything": {
"command": "npx",
"args": ["-y", "@modelcontextprotocol/server-everything"]
}
}
}On Windows, use cmd /c:
{
"mcpServers": {
"everything": {
"command": "cmd",
"args": ["/c", "npx", "-y", "@modelcontextprotocol/server-everything"]
}
}
}Docker
{
"mcpServers": {
"everything": {
"command": "docker",
"args": ["run", "-i", "--rm", "mcp/everything"]
}
}
}Global install
npm install -g @modelcontextprotocol/server-everything@latest
npx @modelcontextprotocol/server-everythinggodot-mcp · Install
Installation
- Install the MCP server:
npm install godot-mcp- Add to Claude Desktop configuration:
{
"mcpServers": {
"godot": {
"command": "node",
"args": ["/path/to/godot-mcp/dist/index.js"],
"env": {
"GODOT_PROJECT_PATH": "/path/to/your/godot/project"
}
}
}
}- Restart Claude Desktop to load the server.