kirby-mcp vs filesystem
Side-by-side comparison to help you pick between these two MCP servers.
kirby-mcp by bnomei | filesystem by modelcontextprotocol | |
|---|---|---|
| Stars | ★ 50 | ★ 85,748 |
| 30d uses | — | — |
| Score | 45 | 77 |
| Official | — | ✓ |
| Categories | Developer ToolsAI / LLM ToolsProductivity | File SystemDeveloper ToolsProductivity |
| Language | PHP | TypeScript |
| Last commit | 1 mo ago | this month |
kirby-mcp · Summary
A CLI-first MCP server for Kirby CMS projects that allows inspection of blueprints/templates/plugins and interaction with a real Kirby runtime.
filesystem · Summary
A feature-rich MCP server for filesystem operations with dynamic directory access control.
kirby-mcp · Use cases
- Inspecting and modifying Kirby project blueprints, templates, and content
- Debugging Kirby applications through runtime evaluation and logging
- Generating IDE helpers for better autocompletion in Kirby projects
filesystem · Use cases
- Enable AI models to read and write project files during development
- Allow Claude or other MCP clients to browse and analyze codebases
- Provide secure sandboxed access to specific directories for content generation
kirby-mcp · Install
Installation
From your Kirby project root:
composer require bnomei/kirby-mcp --dev
vendor/bin/kirby-mcp install
vendor/bin/kirby-mcpClaude Desktop Configuration
Add to your Claude Desktop configuration:
{
"mcpServers": {
"kirby": {
"command": "php",
"args": ["vendor/bin/kirby-mcp"],
"env": {
"KIRBY_MCP_PROJECT_ROOT": "/path/to/your/kirby/project"
}
}
}
}filesystem · Install
Installation
Using NPX
{
"mcpServers": {
"filesystem": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-filesystem",
"/path/to/allowed/directory"
]
}
}
}Using Docker
{
"mcpServers": {
"filesystem": {
"command": "docker",
"args": [
"run",
"-i",
"--rm",
"--mount", "type=bind,src=/path/to/allowed/dir,dst=/projects/allowed/dir",
"mcp/filesystem",
"/projects"
]
}
}
}VS Code Extension
Click the installation buttons in the README to install directly in VS Code.